
Dan Paulus brings practical experience and theory to the classroom by merging practice and education. As a graphic designer and educator, Dan considers himself a determined problem solver and someone who enjoys a challenge. Design is his way to organize and clean up a cluttered environment. Solutions to communication problems become the goals that drive the decisions which influence his work. He has served and chaired numerous committees, including department Chair. His research interests include how design can influence consumer debt, design student motivation, assessment-moving away from the letter grade, type design, and infusing design into high school curriculum. Dan received an AIGA Innovate grant to create a teaching resource for High school Teachers to integrate graphic design curriculum into their art classes. Dan believes that all these combined experiences encourages a more holistic classroom experience.